Campaign Logs Main
Events (season 1: 1-11)
Events (season 2: 12-22)
(season 3: 23-27)
Session 12: The Return of Many (30 Mafeeti 782 to 1 Kiusta
While everyone is
arriving at Northut, all ships are forced to wait out of dock.
A plague has hit the city and no one is allowed to enter.
After days of
waiting, the impatient Daane decides to take Montaron the Master
Healer to shore to help. While rowing there, he is seen by the
others on their ships. They all gather on the beach and are
the Saint of Hemator.
Solaris tells them of
the plague. Daane insists that they try to aid the people,
over the objections of some of the others.
Over the next two
days, Solaris and Montaron work on a cure while the others do their
best to help the children and stop looters. They tell the
mayor, whom Solaris had already met, about everything they discover.
Solaris and Montaron
come to the conclusion that ticks are spreading the disease, and
that they think they can find a cure using sharks.
Unfortunately, the clerics of Lakius are the most powerful force in
the city and they decide that they will flood the city to clear the
sewers and vermin. Daane, Koth, and Malchia convince them to
wait one day before the flood.
The mayor warns that
when the city floods, Sahaugin and sharks will rush into the city.
Northut has long had problems with the creatures. He asks Koth
and company to help him defend the city and they agree.
Right before the city
is to flood, Montaron and Solaris make the cure, but they cannot
convince the clerics to stop the flood. The mayor, who has
long prepared for these battles, has made the city ready. Koth
and others wait on the main road for the attack.
The city floods, and
with the help of many blessings, Koth and companions are not
effected by the water. When the Sahaugin and sharks come, a
holy slaughter begins. Even the leader of the Sahaugin
retreats from a magical barrage of Malchia's doing.
After the water
recedes minutes later, the mayor praises the group and offers them
anything mundane they need for the trip to Palumbton.
Solaris and Montaron
agree to stay in the city to continue to cure the sick.
Session 13: A Demonic Attempt (1 Kiusta 782 to 13 Kiusta
After collecting all
of the equipment they might need, Acyll suggests they first try to
get a ship to sail to Palumbton. The mayor looks into it, but
the recent events have made passage a ship involved and time
consuming. The group leaves on horse and foot.
After nearly a week
on the road, the group reaches Habastalai. In the city, they
rest for a night.
Korda talks to the
local cleric of Tyrogatore, who tells him that the 'Bane' is the
high cleric of Tyrogatore in the city. The Vass cleric also
tells him that he challenged the 'Bane' and lost. The 'Bane'
has ruled Palumbton for a few years now.
Koth and Malek look
for Ooma and Fitznwitz, friends that had met here years ago, but
they are not in the city.
The group leaves
Habastalai. One night as they are approaching Mount Fury, they
are attacked by fiendish summoned creatures. The attack is
organized by a human spellcaster who Daane believes to be the one
that attacked them years ago. Although the group nearly dies
to a man, they are able to defeat the horde of summoned creatures,
which included a rare demon, and the spellcaster, who they managed
to take alive.
Session 14: To
and Fro (13 Kiusta 782 to 25 Kiusta
After much debate and some answered questions,
the group decides to return to Habastalai to give the human to the
When they arrive in Habastalai, they learn
that many of the
Grovetenders from around Habololy are in the city
to discuss a small demonic problem. After they drop off the
human, they tell there story and are thanked. The next day,
the clerics reveal to the group what they have learned from him.
Besides his name, they discover that he in the second in command of
the Day Turned Dark, and that the leader is Allar, who Daane thought
he had killed.
After spending a day in the city, the group
heads back towards Palumbton.
After several days of travel, they arrive at
the town of Hilltops, not far from Palaumbton. Rhyssh sneaks
into town while Malchia scouts around. They are going to go
into the town, but Rhyssh finds a kills the cleric of Sutyr in the
town. The group decides it would be better to go around.
The next day, the come close to Mount Fury.
As Daane and Malchia fly to the lair of the Grovetender to talk to
him, the others wait below. A bored Rhyssh picks a fight with
some Ettins. While the fight is easily won by the group, it
alerts the Flamemaster to their presence and he Flame Strikes Koth,
announces he is waiting for them.
Fiery Nemesis (25 Kiusta 782 to 28 Kiusta 782)
The group fights its
way up the mountain, harassed by fireballs and fire elementals.
They finally reach the cave of Morton the grovetender and Koth
Morton greets them
and allows them to enter his grove, where they spend the night
resting. Morton tells them that his animals tell him that
Montaron is on his way and will arrive in a day.
For two days, during
which Montaron arrives at the mountain, the group plans and scouts.
Rhyssh catches a messenger and discovers that the flamemaster has
alerted the Bane in Palumbton. He also sees several Ettins go
into the cave of the flamemaster. The group decides no more
time can be spared, and they go towards one of the smaller caves.
Fully prepared when
they reach the sanctum of the flamemaster, the group charges in,
only to be assaulted by prayers of Sutyr that could there mind and
deceived by illusions. They are set upon by Ettins, whom Koth
The flamemaster and a
massive elemental rise out of the volcanic pit at the center of the
cave and attack the group. fiery spells rain down over the
group, and the surviving Ettins continue to fight. Rhyssha and
Daane are subdued by the power of the flamemaster's words, and Korda
is killed by the largest Ettin. Malek and Malchia manage to
defeat the fire elementals, while Montaron and Acyll kill the large
Ettin. Koth battles the flamemaster, both opponents enlarged
and enspelled. In the end, Koth's hammer crushes the
flamemaster chest, causes his head to nearly burst, and knocks him
back into the pit.
Two Towns of Freedom (28 Kiusta 782 to 30 Kiusta 782)
The cave of the
Flamemaster begins to fill with smoke and gas. The group
collects the remains and belongings of Korda, as well as the swords
of the Ettin and flees. They also rescue the one prisoner who
was alive and shackled.
They reach Morton's
cave, where they spend the night resting. Morton reincarnates
Korda, who for his good deeds in helping Habastly is returned as a
halfling. The also talk to the prisoner, whose name is Ken.
He is from Hilltops and was an assistant to the dead cleric of
Smofarf. He was blamed for the death of the cleric of Sutyr in
Hilltops, who has been brought back to life by the Flamemaster.
The group agrees that they will go to Hilltops and confront the
lesser cleric of Sutyr.
behind with Morton to investigate the still smoking mountain and
collapse many of the caves leading to the temple of Sutyr.
Before they do, Malchia is able to protect himself and find two used
scrolls in sealed cases and a bright red potion in the smoke filled
While that is
happening, Rhyssh heads to Palubmton. For nearly one full day,
he watches and harasses the 'Bane'. During that time he frees
a dwarf from the stocks. When he goes to sleep well
hidden on a rooftop, he is finally discovered by Scain the Huntsman,
who kills Rhyssh with one arrow before he can react. The rest
of the group is unaware of Rhyssh's fate.
Hilltops first and the guards fire bolts at he and Nefario.
Malchia retaliates with fireballs and lightning bolts which raze the
shrine of Sutyr and set several other buildings ablaze. The
town goes into a panic and it takes the others the rest of the day,
with Ken and the mayor's help to calm everyone down. Daane is
key to calming the people as he stands on the shrine of Smofarf for
hours regaling the townsfolk.
The mayor thanks the
group, but very wary still, asks them to leave. Korda goes to
the shrine of Tyrogatore where he meets Gasol, an elderly cleric.
Gasol tells Korda, and later the group, all he knows about the
'Bane' and bids them defeat the man, who had defeated and killed
Gasol's master, the former high cleric of Palumbton.
The group returns to
Morton's cave, where they again rest.
The next morning, the
head to North Palumbton with Montaron. Rhyssh is still no
where to be found. When they reach the town, they are accosted
by a young guard whom Koth scares away.
In the town, they go
to Koth's home, where they find his orcish father. After a
tearful reunion, they group is told that the 'Bane' had a vision of
their return and took away both Koth's and Malek's families, except
Koth's near immobile father. He left a message that if the two
were to every return, the families would pay a price. They
also learn that Barry tried to stop the 'Bane', and his eyes were
removed as a punishment.
As they talk, Malchia
sees more guards approaching. They all go to meet the guards,
and the others have to hold back Koth from killing the guards.
As it is, they are quickly subdued and surrender.
When the Direct Approach Fails (30 Kiusta 782 to 6 Leenot 782)
Daane calms the
townsfolk while the others interrogate the guards. They meet
up with Barry, who gives them more information. Koth destroys
the drowning post that had been built on the beach by the Bane.
They decide to lock
the guards up in their own cell and head immediately towards
Palumbton, hoping to have surprise on their side. On the road,
Malchia spots a flock of birds. He decides to give Nefario a
bite to eat but is shocked when the birds swarm and attack.
Malchia changes shape so he can fly and sends Nefario away, but the
flock pursues the bat. The other are too far below to help.
Malchia lands as the others take cover and Nefario tries to fend off
the flock. Malchia is able to dispel the swarm, but is then
killed by a single arrow from behind.
The group rushes
forward to find the killer. They fall prey to and avoid
several traps and reach the edge of Palumbton where a dozen arches
are waiting behind the wall. They charge the wall with spell
and hammer, overwhelming the archers. They then send word and
begin to parley with the Bane.
Korda goes alone to
talk to the Bane and deliver his message from the high temple of
Tyrogatore. He is at first polite, but then smashes an icon of
Dedestroyt in the temple and rushes away. While returning to
his friends, he finds Rhyssh's skin hanging from the gallows.
After several hours,
Montaron returns Malchia to life, but barely. The group
finally accepts a deal from the Bane. They will leave
Palumbton and the Bane will send Koth's sister with them. The
group agrees and returns to regroup at North Palumbton.
The next day, Malchia
and Koth go to speak with Morton. They arrive to find five
elves, who say they are from the Rosetree kingdom. Morton
tells Koth that he can no longer help, or the Bane has said that he
will execute five hundred innocents in Palumbton. Koth and the
elves return to North Palumbton. The elvan leader, Feslyn,
tells the group what they know of the Bane and the area.
Feslyn communicates with his superiors in the kingdom to tell then
what has happened. The elves agree to send one other elf,
known to Daane and Montaron, to aid them. His name is Keldaan.
The group decides to
go to the Temple of the Plains, a temple to Habastly and several of
the goodly faiths of the Counsil. Feslyn says that Keldaan
will meet them there. Koth and Malek collect the rest of their
families to take with them. Koth pays the guards of North
Palumbton to do their job and not obey the Bane.
The elves lead the
group towards the temple for three days, at the end of which, they
summon a hare to guide them the rest of the way and take their
leave. During that time, they discover that the Huntsman is
tracking them, but he is to good to be stopped unless the group
spends several days trapping him. The morning after the elves
leave, Acyll's eagles spots a large group of Ettins approaching,
following a trail apparently lain by the Huntsman.
Horde and Hammer (6 Leenot 782 to 10 Leenot 782)
The group spots and
moves towards a small copse of trees. They plan to set up a
line of defenses at the edge of the trees and send the wagons and
family away through the trees' cover. Montaron will go with
them to protect them after he blesses the remaining group.
Malek summons dozens of creatures and the other prepare with their
When the Ettin are in
range, Acyll and Daane launch bolts and arrows, while Malchia and
Malek unless fire and ice. The Ettins stop their advance and
begin to break out boulders and javelins while partially encircling
the trees. Some Ettins, killed by the fireballs, are raised as
flaming undead and charge the forest. The leader of the Ettin
dons a bronze suit of armor and unveils a banner of Sutyr that
prevents fir from harming the remaining Ettin.
The dozens of
summoned creatures engage the undead Ettin and defeat them.
The remaining Ettin smash and burn the trees with boulders and
flaming javelin. Malek drives the flanking Ettin away with
spells. For many more minutes, the boulders fall, doing little
damage to the well covered group. They finally decide to sneak
away through the back of the forest, leaving some of the summoned
creatures as a decoy. Within minutes, they discover the Ettin
are breaking camp to give pursuit. The group turns around and
takes cover again in the forest. Now the Ettin are closer to
the trees, and the group and summoned creatures can attack without
creatures charge out and the Ettin return the charge. Only the
lead Ettin and his two acolytes make it immediately to the forest
and engage the group. Acyll, Korda, Daane, and Koth charge in
and after Acyll softens up the leader, Koth quickly dispatches him.
Daane and Korda defeat the acolytes and then the group charges into
the mass melee of Ettin and summoned creatures. A minute
later, no Ettin are left standing.
The group catches the
wagons a day later and three days after that, they reach the Temple
of the Plains. Once there, they meet up with Keldaan who is
waiting for them. They meet most of the clerics of the Temple.
Heath, the Grovetender, and Malchia get off on the wrong foot and
Malchia is barred from the Temple. The others rest.
Debate before the Storm (10 Leenot 782 to 30 Leenot 782)
During the first week
waiting for Junior, the group rests and learns about the land of
Malchia search the
land around the Temple for ruins and artifacts. At the end of
the week he discover a buried town and begins to excavate it.
When Junior arrives
at the end of a week, he is accompanied by a dwarf. The dwarf
introduces himself as Gremmor.
He says that he was freed from Palumbton by Rhyssh, who he has
learned was a companion of theirs. He says that he will help
them however he can. The group thanks him and discusses if
they can trust him. After some divining spells, they agree
that he is trustworthy. The dwarf goes on to tell them what he
knows of Palumbton and the 'Bane'.
On the day that
Junior arrives, he dines with the group, including Malchia.
Junior tells them that he has been investigating Palumbton and has
heard much of their story. After much discussion, the group
asks Junior if he can learn more about the 'Bane' and if he can set
up a meeting with Scain under a flag of truce. Junior agrees
and heads out to do those things that night.
The next day, two
elves named Uriel and Mariel arrive. Uriel is a Bladelord from
the Guardian Temple. He had come to the Rosetree Forest to
investigate the death of a Guardian in the forest. He
discovered that several demons had been found and they had released
a plague. He then heard of Keldaan's task and decided to come
and talk to the group, who he had figured out were the same ones
that had killed a demon not so long ago north of the forest.
When Montaron tells Uriel that the group had encountered the disease
too, and that he and Solaris had found a cure, Uriel is shocked and
recommends they take that cure to the forest. With it, they
may be able to ask the king for more help in defeating the 'Bane'.
The group decides to
wait for junior's return before doing anything.
Malchia continues to
dig and finds a small town, but only one skeleton. He
discovers that the skeleton has a magical shield, a symbol of the
dead deity Forsha.
When Junior returns,
he tells the group what he learned in Palumbton. He also
learned that a cultist of Hemator has arrived in North Palumbton and
driven away the 'Bane's' guards. The same ones that Koth had
bribed to legitimately protect the town. The group realizes
that it must be Solaris, and they will go to speak with him.
Shortly after the
group gets to North Palumbton and tells Solaris what has happened, a
bell sounds from the shrine of Lakius. The look out cries out
that barbarian raiders and sailing towards the town.
(30 Leenot 782 to 7 Mafeeti 782)
The group tells all
of the townsfolk that are not able to flee towards the caves.
Barry and the Mayor lead them. The able men and women begin to
fortify the beach following Acyll and Korda's instruction.
Malchia heads to the lighthouse where he will wait to watch the
The five barbarian
ships wait two hours for the tide to come in and then start towards
the beach. When they are within range, they begin to fire
bolts, arrows, and catapult. Their barrage does little damage
before Malchia unleashes a storm of fireballs. Before the
ships reach the beach, two have been destroyed and the crew is dead
or swimming for their life.
Three ships reach the
beach. One ship disembarks to be met by Solaris. He is
nearly untouchable for the barbarians, who can do nothing but go
around. Before they can cross the beach, Malek cuts them off
with an ice wall, and Solaris commands they retreat, which they do.
The second ship is
met by Daane, Korda, and Malek summoned creatures and Montaron's
spells. The group fights hard, but they too are forced back to
The third ship meets
Koth, Keldaan, and Acyll. Before the battle progresses too
far, the leader of that group challenges Koth. The others stop
fighting and the two square off. After calling Drunnbar down
upon Koth, the fight begins. It is qucik and deadly, with
Koth's quick hammer winning the fight. All of the barbarians
After a day's rest,
and after all of the town's folk return, Solaris heads to Palumbton
to collect some information. He meets with Gnickle, the owner
of the No Farther Inn, and the dwarven cleric of Drunnbar who is
under house arrest. After several days of discussion and
divination, they agree on a plan. The cleric will meld through
the stone and capture Koth and Malek's families so that they are
free to confront the Bane. They plan to confront him while he
is administering punishment at the gallows.
Two days later, the
group heads towards Palumbton on summoned Hippogriffs. Their
plan begins well, as the bane and his crew are not fully prepared at
the gallows. But before the group can descend, the Bane get
lost in the large crowd and heads off hidden among his warriors.
Solaris search magically, but cannot find him before he unveils
himself in the Stadium. There, the Bane calls down the group
to fight. He is accompanied by his bodyguard Mangore, the
Graplore champion Jake, and an inquisitor that has been tracking
(7 Mafeeti 782)
The group descends
into the stadium on their Hippogriffs. Malchia remains in the
air and unleashes Lightning, Fire, and Magic Missiles.
While all of the
others land, Malek lands far from the combat so that he can summon
and conjure throughout the fight.
Scain reveals himself
when he nearly kills the invisible Malek, who then has to fend off
Scain's animals before helping his friends. Scain and Malchia
spend the fight arrow and spell.
Koth faces off with
the Bane, but is unable to hurt him. Korda is pinned by the
Bane's monks. Daane and Montaron are also pinned. Acyll
is forced to fight the Inquisitor. Solaris and Jake square
After realizing he
cannot hurt the Bane, Koth knocks Mangore out of the fight.
Daane, Montaron, and Korda eventually are freed or free themselves.
Daane holds the Inquisitor at bay after the Bane knocks out Acyll.
Jake, who at first parleyed with Solaris and stayed mostly out of
the fight, becomes frustrated and knocks out Montaron.
The Bane and Koth
fight endlessly. Korda jumps into the fight and begins to
break the enlarges Bane's belt and the others follow suit.
Before they can break it, the Bane knocks out Koth and Korda
retreats to help Daane.
animals begin to arrive. Pinning Scain and holding off
reinforcements. Korda knocks out the Inquisitor. Solaris
revives Koth, who picks up a sword and fells the Bane.
Solaris offers a
truce to Jake, who accepts it. But, as soon as the summoned
creatures back away from Scain, Malchia unleashes a barrage of magic
missiles on him. Jake yells treachery, and the fight begins
anew with the group all severely winded and wounded; Montaron dead
or dying on the ground; but only Jake, a dozen lesser monks, and the
Scain's apprentice Ward left facing them.
(7 Mafeeti 782 to 21 Mafeeti 782)
Ward quickly heals
Scain, who promptly escapes the hovering Griffons and ducks into the
bowls of the stadium. Ward does not escape the Griffons, and
is held for the rest of the battle.
Malek summons a
Gargantuan Centepede to stop Jake. The creature stops him long
enough to allow Solaris, Acyll, Daane, and Koth to heal. Jake
then quickly knocks Koth back out.
Korda faces off
against some off the Bane's men that had arrived and fought their
way through some of Malek's summoned creatures. He easily
defeats all that approach him. Then he and Daane see the
Inquisitor and a new shadowy human. They begin to parley
with them, trying to convince the Inquisitor that his fight is lost
and that he should leave.
Malchia descends to
the arena to allow Nefario to make sure the Bane is dead.
Nefario begins to devour the Bane when Scain attacks. Malchia
responds with a fireball and Scain is not seen again.
More of the Bane's
men arrive, but they are met by Malek's creatures and spells.
Solaris is finally
able to convince Jake to end the fight. Jake agrees, but
attacks Malchia first, forcing him to flee the arena.
The Inquisitor and
his assistant leave peacefully. The Bane's remaining men flee.
Ward agrees to go with the group.
Mangore's still living body as well as the Bane's holy belt.
The Duke then arrives
with dozens of soldiers. After getting an explanation, he
tells the group to collect what they need and leave the city.
Koth goes to the
cleric of Drunnbar and retrieves his and Malek's families.
Acyll goes to the
Dead Elf Inn and retrieves the body of the elf from above the bar.
Korda goes with Jake
to clear out the temple of Tyrogatore. He remains in Palumbton
while the others head to North Palumbton.
Two days later,
Solaris leaves for the elven forest with the elf corpse from the
The day after, the
old guards arrive in North Palumbton. Koth dismisses them, and
informs the Duke that North Palumbton will no longer pay a 'tax' for
Korda summons the
elderly cleric from hilltops to run the temple.
Two weeks after the
fight with the Bane, Daane, Acyll, Keldaan, Montaron, and Malchia
bid farewell to the others and head for Northut and eventually Port